Crysis 3 events occur 24 years later after tsefy attacked New York. During this time, much has changed. CELL attributed take all the credit related to free the world from aliens, seized power and surreptitiously planted the world's population at the energy needle. Now if you need energy - you go to the CELL, and they, in turn, make the best that you could not pay for it and went to cover the debts of working for the company.
Crysis 3 Shooter
Platform Windows, PlayStation 3, Xbox 360 Developer Crytek Frankfurt, Crytek UK Publisher EA Sitewww. crysis. com
Variability of passing the mission, great picture
Brevity of the campaign, the sample scene that few innovations
In Crysis always played primarily for dazzling graphics, and only then for the rest. Then the game did not disappoint
Alien technology for the most part lost, so scientists are content with soldiers, with which to cut off a piece of the nanosuit. Most do not survive the test, but what to do. Here Michael Sykes survived extremely upset loss costume. Muckle Sykes is a psycho, a hero Crysis Warhead, now he is in the ranks of the resistance forces, who intend by all means put an end to the rule CELL. But for this they need an ultimatum weapon. They need a prophet.
Which is just by luck was brought to New York. And then the trick - to wrest from the hands of Barnes CELL, to know where they get their energy and why the threat of invasion tsefov not disappeared.
Crysis 3 in much more expensive Hollywood blockbuster than the previous part of the series combined. Entertainment is built to the absolute. For example, not the smallest location and separate type of opponents were created only to be able to reproduce a scene from Jurassic Park, for five minutes.
And you know what, I can not blame Crytek for it. Shooters they always get way too... standard, but damn interesting, so why not stop trying to jump over your head and do not focus on the fact that you get really good, maybe even the best in the industry?
That the developers did. At the same time to make the next breakthrough graphics. Even yesterday, FarCry 3 with its spectacular views of the art seemed. Today, you know - the key word in the expression "yesterday». Crysis 3 goes on stage and not a special ceremony moves to the background of the recent favorites. How many of you complained that in Crysis 2 graphics sacrificed in favor of outdated consoles? Get in and sign it - Crysis 3 gluttonous, but eats resources of your machine it frankly is not wasted.
But the story does not cause such enthusiasm and can not say that I was really surprised. Among all these explosions, collapsing buildings, giant aliens and other fixed attributes voynushek with alien invaders is difficult to sort out what is actually a game. Once you think you're running forward, "causing death and destruction" in its path. Once you ask the question - why do I see the resistance fighters and a half times the entire game? Join now permanently lost crazy? Not to mention the global issues, such as: how exactly CELL able to seize power and what is happening there in the world? But in the game is given a clear explanation of how such differences between the newcomers in the first and second parts, at least for that much.
From asking questions distracting hectic game, a tweeter so that from it even begins to tire. Well, there is always the opportunity to play in the Predator and hunt the enemy jumping from branch to branch with a bow at the ready.
Variability through the different game moments, too happy. You can select a more powerful gun, enable maximum armor and meet the enemy face to face. Can be genetically modified to act out and practice silent ninja killing. You can hack enemy turret (the Prophet can do it at a distance), and using the universal commotion, sneak past.
Yes, if you were expecting to see a sandbox a la the original Crysis, then hasten to disappoint you. The game is divided into separate levels, just like the second part, and what's more, the relationship between these levels barely noticeable. Why here almost jungle and running deer, but there's just a crumbling city? Because! Why in most of these locations can not find anyone except the individual tsefov, scientists and mercenaries CELL? Because! In Crysis 3 is generally very much "because", and it is somewhat frustrating.
And in front of us all the same Crysis, with different modes of dress and the ability to reconfigure itself under the gun. Arsenal, by the way, is very diverse, and the suit can be improved with the help of special modules.
Speaking of which. Crytek repeat like a mantra - "it's not a suit, it's a man," but they could hardly believe it. Make of Lawrence Barnes charismatic character they did not work, we have just "the guy who wears a suit," the guy who was the costume, in fact, a suit is difficult to empathize. Therefore, most of the drama in Crysis 3 does not look too convincing. As the game is constantly asking questions - who is a Prophet? People? A car? Cef? The rebels had to resort to his aid, but they are afraid of him, afraid of what could turn into Lawrence Barnes. All anything, but just a general hurray-patriotic spirit so high that the question of a savior, the prophet does not come out even for a minute. This is probably the main problem of the game. Crytek brewed epic mess and could not figure out what to do with it next. Decoupling six-year saga alas simple, banal and predictable.
Multiplayer, as compared to the previous part, has changed slightly. For the most part before us that the same nano Call of Duty with unchanged Unlocking weapons, body kit, camouflage, tokens, and other jewelry. That's good, I guess. However, in contrast to the Call of Duty, maps here are large, and their architecture leaves a lot of room to maneuver. A total of eight multiplayer game modes, but finding willing to play in a local equivalent CTF: «Capture repeater", "Lance" or "abduction" extremely problematic. All prefer standard team battle, and every man for himself.
Continued popularity of the players enjoyed become standard for the series mode "Wreckage", in which as much as possible to control the probe crashed tsefov. I'd love to run around and similar in spirit to the "Storm", in which one team must download information from one of the few laptops, and opponents, of course, have to stop loading. To make it more fun, the attackers dressed in Nanosuit, but lightly armed, and in the defense arsenal of powerful guns, but they have virtually no armor.
Reigns in the same MUX Crysis 3 mode "Hunter" that looks as cool as a promotional video. The only "but" - the play hunters immeasurably more fun than mercenaries CELL, although adrenaline anyway rolls. You to understand - every round mode "Hunter" - a film "Predator" in miniature. Armed with bows and invisible hunters must constantly over time to clean up the level of mercenaries, and the last just trying to survive.
That we have in the bottom line? A great-looking, incredibly pretentious and rather banal story about the confrontation of U. S. military and aliens, and part good shooter with good multiplayer. In other words - we see Crysis, same as always. And those of you who are already in a hurry to curse the game for the surface plot and logical inconsistencies for a moment to stop and think about what you want in the first place from something like "Independence Day" and "Starship Troopers" - a deep plot, clever dialogue or all - same spectacular special effects? I think the latter. And it is here Crysis 3 will not disappoint.